Client :
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
/* Input port number */
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
/* Input Server IP address */
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
/* Copy a number of characters in one string to another */
bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
/* Return message to Server */
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
/* Read message from Server */
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n",buffer);
close(sockfd);
return 0;
}
Server :
/* A simple server in the internet domain using TCP
The port number is passed as an argument */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
/* socket - create an endpoint for communication */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
/* socket create fail return error message */
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
/* Use the bind function to assign an address to a socket */
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
/* listen function to enable connection requests on the socket */
listen(sockfd,5);
clilen = sizeof(cli_addr);
/* accept - accept a new connection on a socket */
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
/* socket create fail return error message */
if (newsockfd < 0)
error("ERROR on accept");
/* bzero - write zero-valued bytes */
bzero(buffer,256);
/* Read character from connection */
n = read(newsockfd,buffer,255);
/* If no read any thing return error */
if (n < 0)
error("ERROR reading from socket");
printf("Here is the message: %s\n",buffer);
/* Return message to client */
n = write(newsockfd,"I got your message",18);
if (n < 0)
error("ERROR writing to socket");
close(newsockfd);
close(sockfd);
return 0;
}
Reference:
1. Sockets Tutorial
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